The Allied campaign concentrates on defeating several Imperial commanders who still resist Allied occupation. Thornley plans to remove the Soviet Union from the timeline. FutureTech is revealed to have been helped by European Union President Rupert Thornley. The Soviet campaign focuses on the remaining Soviet resistance trying to stop FutureTech, an Allied defense contractor which plans to create a super weapon called the "Sigma Harmonizer", a device to selectively stop time. Both the Soviet Union and Imperial Japan have surrendered. Initially only the Soviet and Yuriko campaigns are available, the campaigns for the Allies and the Empire of the Rising Sun becoming available after finishing the first mission in the Soviet campaign.Īll three campaigns assume that the Allied faction was victorious at the end of Red Alert 3. Each of the campaigns is three missions long, with the exception of the Soviet one, which consists of four. Four "mini-campaigns" are available, one for each faction in Red Alert 3 and a bonus one centered around the origins of the Empire's commando Yuriko Omega. Uprising picks up on where the Allied Campaign of the original game left off. Commander's Challenge contains only the Commander's Challenge mode of Uprising and the new units and weapons, but not the campaign or skirmish modes. It functions as a stand-alone game and does not require Red Alert 3 to play. It does not contain any multiplayer elements such as cooperative play, online play or network play.Ī part of Uprising called Commander's Challenge was also released as Command & Conquer: Red Alert 3 – Commander's Challenge for the PlayStation 3 and Xbox 360 on September 24, 2009. It features about 30 new maps for traditional skirmish with many of these taking place in new environments. It is a stand-alone expansion to Command & Conquer: Red Alert 3 released for Microsoft Windows and offered via digital distribution. Numerous bug fixes, as well as improved sound effects covering everything from unit weapons and explosions, to unit movement and ambient noises will offer Revolution players a Red Alert 3 experience like no otherīe prepared comrade, for soon you shall be at the command of the craziest technologies the Red Alert universe has to offer.Command & Conquer: Red Alert 3 – Uprising is a 2009 real-time strategy video game developed by EA Los Angeles and published by Electronic Arts. This mod also aims to enhance the unit graphics, particle systems, weapon effects and visuals throughout the game. From the Allies' 'Proton Beam Capacitors' upgrade, to the Soviet’s 'Electrostatic Flak' upgrade, you can be sure that the outcome of games will be less decided by who spams the most units, and more on who spends their Security Points the wisest. The faction diversity that Red Alert 3 provided has been further built on and expanded, with each faction being able to channel their particular strengths with new, updated sets of upgrade protocols. Red Alert 3: Revolution's main goal is to provide a more in-depth Red Alert 3 experience, whilst retaining both the unique art style and core gameplay that made Red Alert 3 so enjoyable.
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